But as far as my portfolio is concerned I have some great tools lined up.
One is a playblast tool. I found a video of this guy creating a playblast tool and I thought that I could make a better one, and I really like his approach to it so I will try to make a better one.
The second one is a Riggomatic machine that will allow the user to create pieces of a rig and combine the rig together like puzzle pieces. This is ideal for bipeds, quadrupeds and other things.
The last piece I can do is a few shades that will be done in renderman and a few shaders that will be done in 3ds max as well as my own raytracer. This will be fun ;O.
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